AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games Performance in Netherlands Q1 2022
Explore the performance trends of the top 5 sandbox-like games on a unified platform in the Netherlands during Q1 2022, based on Sensor Tower data.
In the first quarter of 2022, the top sandbox-like games in the Netherlands showed varied performance trends across downloads, revenue, and active users. Here's a closer look at how these games fared:
Roblox by Roblox Corporation experienced fluctuations in both revenue and downloads. Weekly revenue peaked at around $301K in early January, dipping to approximately $171K by the end of March. Downloads saw a gradual decline from roughly 26K in the last week of December to about 15K in the final week of March. Active users remained relatively stable, averaging around 738K throughout the quarter.
Rec Room - Play with friends! from Rec Room showed a notable increase in downloads, starting at 8.1K in late December and peaking at 9.2K in mid-March. Revenue also saw an upward trend, reaching $468 in early February. Active users rose steadily from 11.7K at the end of December to approximately 14.3K by mid-March.
Block Craft 3D:Building Game by Wildlife Studios experienced a decrease in both revenue and downloads. Weekly revenue started at $512 in the last week of December, falling to $272 by the end of March. Downloads followed a similar trend, dropping from 4.8K to around 3.2K over the same period. Active users remained fairly consistent, averaging about 42K throughout the quarter.
Town Building Life Simulator from XGame Global faced a decline in all metrics. Weekly revenue decreased from $79 in late December to just $10 by the end of March. Downloads fell from 5.8K to roughly 2.6K, and active users dropped from 13.8K to about 8.9K over the same period.
ZEPETO: Avatar, Connect & Live by Naver Z Corporation had a mixed performance. Weekly revenue started at $5K in late December, dipping to about $2.5K by the end of March. Downloads fluctuated between 3.5K and 2.2K, while active users saw a slight decrease from 21.2K to around 19.3K throughout the quarter.
These performance insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.